REALTIME
Unreal Engine · Procedural Systems · Digital Humans · Live Worlds
Unreal Engine · Virtual Production · Technical Direction · AI · VFX
EXPLORE ↓WHAT WE DO
Two decades of visual storytelling, fused with realtime engines, artificial intelligence and interactive systems. The result is work that feels cinematic, responsive, and alive the moment you enter it.
CAPABILITIES
Six disciplines. One studio language.
Unreal Engine · Procedural Systems · Digital Humans · Live Worlds
LED Volumes · Camera Tracking · In-Camera VFX · Unreal Stages
AI Characters · Conversational Experiences · Generative Pipelines · Intelligent Tools
Visitor Centers · Installations · Immersive Experiences · Games & Prototypes
VFX · CGI · Compositing · Animation · Film & Commercial Production
Pipeline Architecture · On-set Supervision · Systems Design · Creative Technology
SWIPE TO SWITCH
SELECTED CLIENTS
Companies and studios we have worked with.
THE STUDIO LENS
On set, in engine, and in the room.
SHOWREEL
Selected work across film, virtual production, and live experience.
ALON SARANGA LAB
Prototypes we build before they become productions.
Character remembers previous conversations and adapts future interactions.
Realtime environments generated through systems, rules and reusable logic.
Exploring automated pipelines for image, video, sound and storytelling.
Responsive virtual character combining realtime animation and conversation.
ABOUT
The studio grew through post production, VFX, 3D, animation, VR, Unreal Engine and AI. Alon works across creative direction, virtual production and technical direction, teaches at Tel Aviv University, Hadassah and IAC, and develops games and optimization workflows for game companies.
On set, with crews, in engine — not only on screens.
START A PROJECT
GOOD.
Realtime worlds. Intelligent characters. Spaces that respond. If it does not exist yet, that is the brief.
SYSTEMS / SAAS
Independent products developed by the studio.